Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
Aviv updated a game 8 years ago
A browser game made in HTML5.
Updated page content.
1 new image
1 new upload:
testpilot.zip Play in browser
A downloadable game.
I only managed to get a couple days of work in for the jam :( but all is not lost! Here's some screenshots of the dungeon generation so far, I managed to get the hallways generated. The plan was to have a couple stages of generation, with t...
A downloadable game.
This is our entry to PROCJAM 2016, it is simply some screenshots of our newly improved and optimised room generation from our upcoming game Hostage Hero! As Hostage Hero is still in development we can't post much more than these screenshots...
pnkthrepwood published a game 8 years ago
A downloadable game for Windows.
Procjam 2016 entry. Zelda Dungeon Crawler Explore dungeons procedurally generated in a Zelda-like fashion.
migiesmith published a game 8 years ago
A downloadable game for Windows.
Fast-paced procedurally generated RPG for itch.io's Procedural Jam 2016. Randomly generated levels consisting of mob and boss rooms. I would have loved to had done more with this but sadly I had university work during this jam. Might add mo...
dgellow published a game 8 years ago
A downloadable game.
My entry for ProcJam 2016 . Sorry guys, the game isn't playable yet. I'll try to release something before the end of November 2016. Doom Miami is a game inspired by Doom 1 and Hotline Miami, a fast-paced FPS with pixel art graphics in a 80s...
Rob Glen published a game 8 years ago
A downloadable game for Windows.
Explore a 6x6 grid of randomly extruded and segmented squarified treemaps. Made in Unreal Engine 4 with C++. You have an unlimited amount of mid-air jumps, use this to explore. What did I do? Implemented a squarified treemap algorithm that...
OwenTheBell published a game 8 years ago
A browser game made in HTML5.
Create flowers and release their petals into a whirl of sound and color. Made for PROCJAM 2016 Click on the screen to spawn a flower. Click on the flowers to delete them. Press the center button to release the whirlwind. The music is from E...
tomnullpointer published a game 8 years ago
A downloadable game for Windows and macOS.
Planetoids -------------------------------------------------- Use the UI controls to tweak and generate an array of planetoids. Note: you can kind of break it by changing parameters midway through a generation! Made for ProcJam16 https://it...
Fractal Phase published a tool 8 years ago
A downloadable tool for Windows.
Source available here (Unity 5.4+ required): https://github.com/nihilocrat/starstuffer There are a large number of games which feature a procedurally-generated galaxy. The domain has enough objects in common which are used across all implem...
Eurritimia rated a game 8 years ago
A browser game made in HTML5.
SweetHeart Squad published a game 8 years ago
A browser game made in HTML5.
a single-page cyberpunk board game for 2-4 players see game page for instructions made by Sean and Ian for PROCJAM 2016 and GitHub Game-off 2016 .
prophet goddess published a game 8 years ago
A downloadable game for Windows, macOS, and Linux.
A haunted town generator made for ProcJam 2016 . Programming and music by @prophet_goddess , art by @efimero . Fonts: Pleurisy and Phantex by Eeve Somepx . Made using @metkis 's Pixeltron image effect. Uses sounds from freesound.org: 1 , 2
playlinesgames published a book 8 years ago
A downloadable book.
Source https://github.com/QuantumProductions/captain You are a Captain, trading ingredients to reach the Galactic Potluck. Your communications officer alerts you when neighboring ships have trade offers Vocals by @niftynei
dgoldaraz published a game 8 years ago
A downloadable game for Windows.
In this game, you should help our robot friend Frank to escape from the building. The strange thing is that each floor seems totally different from the previous one, like if it has been created procedural ( ;) ). Also, the other big issue i...
Loading more…