How did you choose to implement the Theme: Realm of Nightmares in your game?
The player goes under anesthesia and wakes up in a nightmare world where they encounter a corruption growing inside its halls.
Did you implement any of the optional Bonus Challenges, and if so, which ones?
1.- The world changes during an encounter with the monster, the level you once knew is something else.
2.- The player adquires a flashlight that dissolves the corruption blocking the way.
3.- The monster creature is the Mothman and moths are a key part in the game's overall graphic design.
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