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A jam submission

Memory the WizardView game page

Fantasy game of a wizard who is very helpful to those who are troubled.
Submitted by sncarrol — 4 days, 20 hours before the deadline
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Memory the Wizard's itch.io page

Results

CriteriaRankScore*Raw Score
Personality/Narrative: Characters, dialogue, plot, and other story elements.#63.6803.680
Originality: Your game presents very fully original concept.#103.8003.800
Emotion / Mood: The game has an emotional impact.#122.7202.720
Environment: Art, level and enemy design, placement and pacing of challenges.#143.2803.280
Overall#163.2853.285
Game Feel: Feels good to perform actions. Controls responsive and satisfying.#173.2803.280
Gameplay: The game is fun to play and engaging.#183.2403.240
Determination: You clearly challenged yourself. Not an easy game to make.#203.4003.400
Theme: The game creatively uses the Jam’s Theme.#222.8802.880

Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Sources Cited
N/A

Your Name (Required for CSC 355 Students only)
Skyysha Carroll

Theme Choice

Running Up That Hill

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Comments

Viewing comments 20 to 1 of 23 · Previous page · First page
Submitted

Interesting game and plot. If you had more time I'm sure you could have implemented more. There was a bug that if you spam the up arrow you could practically fly the whole way through the map which I found amusing.

Submitted

Struggled at the start with actually getting up the platforms, I really liked the UI you had at the start and I thought all the artwork worked well together. I feel like the character could of had a bit more speed throughout. 

Submitted

I liked the art style and the that the enemies were pretty cool.

Submitted

I wasn't sure what the point of the game was but the fire spell seemed interesting. In addition I liked the art and the story seemed interesting.

Submitted

Nice work on the game! I was confused while playing the game, I didn't know what was the purpose. I like how you made an intro and made it a story. 

Submitted

I liked the memory wizard concept, but I was little confused with the gameplay I didn't know what the point of the game was.

Submitted

This is an interesting concept, and the design was cool. I did notice a couple bugs in the game like I could jump infinitely across the map. I also landed on top of an enemy and it dragged my character across the map. I wasn't sure what else to do besides exploring and defeating the spawning enemies. 

Submitted

I have explored this game to its very edges in every direction and still don't know what I am doing.  What are these flying saucer guys?  Why do they want to hug my knees?  And why does the spell projectile only work in some places but not others?

Aiming that spell turned out to be pretty challenging, and sweeping the map of the lil saucer doods was doable with it, if a bit tedious.  But I didn't really understand what the game wants me to do to reach the end.  The scene at the beginning offers more narrative than most other subs on the jam, though!

Submitted

I liked the design and thought it was  a cool concept. If enemies could damage me i would of died first few seconds of the game lol. I did notice the attack didnt come out in the direction the player was facing  but always shot out toward the right hand side. Having that changed to shooting wherever the enemy was facing and also having it to where enemies could kill the player and restart the game would of made it perfect. Overall Good job!

Submitted

The art and level design was really cool! The controls were also really good and responsive. The aliens are so cute. I think having the enemies spawn at random places from the top of the screen would have added an extra layer of difficulty as well as giving the player a limited amount of health. However, really good overall and you did great with the time given. 

Submitted

Enemies kept spawning and the attack only came from the right of my character so destroying some enemies was a little difficult.  

Submitted(+1)

Overall and in spite of feeling a bit unfinished, it was fun. In a way, the infinitely spawning enemies feed into a good use of the theme, even if it wasn't intentional.

Submitted(+1)

This game had very smooth controls and was very responsive. There didn't really seem to be a sort of end other than just killing infinite elements. I wish it tied into the theme a bit more, but other than that it was a fun little game. 

Submitted(+1)

I appreciate the story as some games lack a narrative. Also if you ride the enemies, they can really boost your speed across the map. Only other thing is that I am not sure how to beat the game, but it was fun and input was snappy.

Host(+1)

The fire spell was unique to aim, I enjoyed it.  Enjoyed being able to fly as a wizard, but maybe it was taking away too much of the challenge given the design of the level.  I think either needed to have some limit on flight, or otherwise design the level to be larger?  The platforming was sort of not used because of the flight ability.  One other issue, I don't think that I was able to be damaged by the enemies?  But I really liked the art style and the environment looked cool, and the controls were sufficiently responsive I felt.

Submitted(+1)

Your game is okay!!! Awesome environment and gameplay, I enjoyed it with super-level. I hope, you could make this 2D game and have creative ideas for your game design. 

Submitted(+2)

The game is really cool! I feel like there should be a limit on the number of jumps though, unless the wizard is supposed to be able to fly.

Submitted(+1)

This game has a lot of potential!  I liked the storyline elements and the idea behind the game.  However, it does feel a bit unfinished, as there is really nowhere to go and nothing to do except defeating infinite enemies.  Also, the enemies cannot defeat the player, and I feel like there should be some negative consequences after too many enemies touch the player or something like that.  When I let the enemies pile up, it is possible for the wizard to get stuck, and there are a few other minor bugs like this as well.

Submitted(+1)

I like the concept and art. Although, I'm not sure how many enemies you have to defeat to win? They keep spawning. You can float around the map by mashing the jump (not sure if intended).

Viewing comments 20 to 1 of 23 · Previous page · First page