Play game
Unstable Machines's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Technical Implementation | #78 | 3.361 | 3.361 |
Fun/Design | #118 | 3.250 | 3.250 |
Theme/Limitation | #143 | 3.000 | 3.000 |
Graphics/Animation | #171 | 3.056 | 3.056 |
Overall | #191 | 2.778 | 2.778 |
Music/Sound | #366 | 1.222 | 1.222 |
Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game apply the limitation (and optionally, the theme)?
You are the Boss of a company whose Machines have to stand on their edge. Also by programming them, you are the Boss of the little robots.
Team Size
Solo (1)
What main engine/tool/language did you use to construct the game?
Unity with C# and Clip Studio Paint for Art
Which diversifiers did you use, if any?
None
Leave a comment
Log in with itch.io to leave a comment.
Comments
punched card programming, this is nostalgic and very very clever. Perhaps with a more serious (perhaps) interface, like the one on TIS-100, this could become a cool challenging punch card programming type of thing.
A neat puzzle game with a nice root in computer science history.
The goal of stopping the tipping machines fits the "on the edge" theme nicely.
I would have loved to see this get a splash of polish. Even just some clicks and clack when I punch in the instructions would add a nice bit of satisfaction.
Overall, great idea and nice mechanic. Well done!
Cool idea and the simple graphics are cute :)
Thank you for Playing! It's always interesting to see someone play the game instead of just reading comments. Thanks!
I really enjoy the puzzles, having to memorize the movement patterns is a refreshing take on the boss limitation. Could have used some sound, but I had fun regardless. Great work!
This game has the same problem my game has ... no in-game tutorial to set the player up for success.
But I pressed on and fiddled with the cards and controls and after that I discovered a delightful little puzzler. It was a blast to work out each stage and come up with an optimal solution. Though the art is minimal, I liked it a lot. I think a little more polish given to some sound design and different sfx when the robots take different actions would have made the moment-to-moment gameplay more engaging.
Overall, really clever idea and a great jam submission by a solo dev.
Maybe i cheesed it once i understood you could overcome gravity by spamming vertical inputs 🤭
Fun little puzzle game. Enjoyed the challenge.
GG!!!!!!!!!!!
I really love the concept of this game! Super fun! Great work! :D
Nice implementation of the theme! I love this concept, it's very unique. Would've loved to have the controls be a little transparent to gauge how much of each direction would be needed. But still had a really good time playing the game.
really liked the game loved the way you implemented the theme and requirement very well made game loved it good job!