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A jam submission

Unstable MachinesView game page

Robots to the rescue!
Submitted by LaWosch — 19 hours, 34 minutes before the deadline
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Unstable Machines's itch.io page

Results

CriteriaRankScore*Raw Score
Technical Implementation#783.3613.361
Fun/Design#1183.2503.250
Theme/Limitation#1433.0003.000
Graphics/Animation#1713.0563.056
Overall#1912.7782.778
Music/Sound#3661.2221.222

Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game apply the limitation (and optionally, the theme)?
You are the Boss of a company whose Machines have to stand on their edge. Also by programming them, you are the Boss of the little robots.

Team Size

Solo (1)

What main engine/tool/language did you use to construct the game?
Unity with C# and Clip Studio Paint for Art

Which diversifiers did you use, if any?
None

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Comments

Viewing comments 31 to 21 of 31 · Next page · Last page
Submitted

punched card programming, this is nostalgic and very very clever. Perhaps with a more serious (perhaps) interface, like the one on TIS-100, this could become a cool challenging punch card programming type of thing.

Submitted

A neat puzzle game with a nice root in computer science history.

The goal of stopping the tipping machines fits the "on the edge" theme nicely.

I would have loved to see this get a splash of polish. Even just some clicks and clack when I punch in the instructions would add a nice bit of satisfaction.

Overall, great idea and nice mechanic. Well done!

Submitted

Cool idea and the simple graphics are cute :)

Developer

Thank you for Playing! It's always interesting to see someone play the game instead of just reading comments. Thanks!

Submitted

I really enjoy the puzzles, having to memorize the movement patterns is a refreshing take on the boss limitation. Could have used some sound, but I had fun regardless. Great work!

Submitted

This game has the same problem my game has ... no in-game tutorial to set the player up for success.

But I pressed on and fiddled with the cards and controls and after that I discovered a delightful little puzzler. It was a blast to work out each stage and come up with an optimal solution. Though the art is minimal, I liked it a lot. I think a little more polish given to some sound design and different sfx when the robots take different actions would have made the moment-to-moment gameplay more engaging.

Overall, really clever idea and a great jam submission by a solo dev.

Submitted

Maybe i cheesed it once i understood you could overcome gravity by spamming vertical inputs 🤭

Submitted

Fun little puzzle game. Enjoyed the challenge.

Submitted

GG!!!!!!!!!!!

Submitted

I really love the concept of this game! Super fun! Great work! :D

Submitted

Nice implementation of the theme! I love this concept, it's very unique. Would've loved to have the controls be a little transparent to gauge how much of each direction would be needed. But still had a really good time playing the game.

Submitted

really liked the game loved the way you implemented the theme and requirement very well made game loved it good job!

Viewing comments 31 to 21 of 31 · Next page · Last page