Nice work! I know you didn't get to make it as long as you probably wanted but it's crazy how "polished" it already feels, in terms of feeling like a legit Gameboy-type experience from moment to moment. I love the idea of a game where you're spending coins on vending machines to progress [and make mistakes] and then you're graded by how many coins you have at the end. Really cool idea!
Can't wait to see what you make next in GB Studio!