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(1 edit) (+1)

These are a few bugs I have encountered.
1. Kurfur Omega will always get stuck on the cliffside opposite tango across the water, they are able to walk down the cliff if you control them but their pathfinding will not allow them to.
2. Kurfur Omega will repeat gathering hashcodes multiple times. Im not sure if this is because he is getting stuck on the cliffside or not as both of these problems occurs every time I send them out.
3. Collision on objects is very delicate compared to the previous update, now objects will seemingly get stuck inside each other without much effort, and can very easily get stuck inside the map.
4. Frame rate is quite low while inside the base and looking at the "guard room" (the room with the downstairs hallway lights) This is fixed with lowering the settings, I think lowering the render distance is what fixes it.
5. With the addition of pressing buttons on the pc while not sitting at it, sometimes opening the pc will cause you to automatically buy/upgrade/sell something depending on what screen you are on at the time. 

i'm pretty sure shadows, post processing, volumetric light or anything to do with lighting actually causes the performance issues, i especially recommend turning off volumetric light
render distance can often worsen performance in this game as well for some reason