I've got some minor spoilers in this post.
Got a couple things to point out in terms of bugs, but the first two are suggested recommendations:
-Player needs to be able to transfer liquids between containers. Specifically I am thinking of the gas cans, but it'd probably be a good idea if we could do so with other things as well, depending on if there's plans to add more items that store liquids or not. I just like the idea of moving my gas into other cans so I don't end up wasting any of it when I make scrap metal.
-It'd be neat if toggling sounds was remembered, but I imagine that might be more complicated since the settings more or less reset after returning to the main menu. Only solution I could think of would be to add a tick box that toggles the "universality" of the sound settings in saves, but I imagine that's also very complicated and would require a massive amount of work for a minor complaint. Probably something to consider if/when an overhaul is needed for other, more important reasons.
Actual bug-related things to note:
-Sometimes "entering" the computer will occasionally result in clicking/changing something, such as changing the positions/zoom of cameras, interacting with various buttons on the menu, buying/selling upgrades/modules, etc. Seems to depend on the position of the mouse. I imagine bug-testing would be to repeatedly enter/exit the computer screen, and whoever's doing it might want to record the gameplay to review the results to send to others involved, as sometimes it's unclear what was clicked on. That's up for the bug-testers to decide, though. I'd suggest making a sandbox game, getting all of the effects under the "Upgrades" tab, then entering and exiting repeatedly as mentioned before. It's a bit weird when it tends to activate as I've not experienced it too much in 0.8.0e, but maybe that's because I specifically go out of my way to avoid it by entering the camera or photos tab, which seems to largely negate the "phantom" clicking. Either way, I do know it happens and is an issue, at least for me.
-Achievements can be completed/gained through the sandbox. The one I got was specifically the "feed argemia X times". I put this in the "bugs" section because usually other games will disable achievements when things like cheats/over-powered abilities are activated, such as in the Grand Theft Auto franchise, Red Faction: Guerilla, at least one of the Saint's Row games, some of the Tropico games, etc. But if the devs (or whoever is reading) doesn't care about any of that, then you can just ignore this one.