I noticed two things today, one small, one more just annoying than anything. And a third thing that might just be my incompetence.
The medium flag has a heavier weight listed in the store than the large flag, not sure if this is intentional.
Secondly, I ordered a big couch and was using the gravity gun to move the box that it came in. I got about half way where I was going (to the windmill) when the box finally broke, but no couch came out. It also might have left the gravity gun in "grabbed" mode, but I was able to get out of that easily enough. No couch back at the base either, she's just gone. (Edit: couch returned on reload)
Third, the motor at the top of the windmills are easy to get stuck in. I'm assuming it's intentional that it can suck items through the force of the motor running (I tried jamming it with a crowbar), but if you crouch jump into it, you get stuck in the middle of the motor. Again, this is just my own incompetence but I figured I'd put it here.
Also, are the floors of the windmill interior at the top intentionally supposed to drop items through the floor? I came back and several items were knocked over entirely inside and several others had flown out (through the walls? Floors?) and were now all over the place due to it being up on the hill. I figured it has to do with how the location of items is stored considering the top of the windmill rotates and may not be in the same position as where the items would need. Would be cool to be able to turn that into a little hideaway but as of now it's not possible.
Oh I guess one more thing, any time I put multiple TVs out, the audio output on them stop working (unless I reload a few times). Like if there's already a TV in the base (off) and I run across the map to where I've put one in a transformer already, the audio won't play out at the transformer TV, it'll only play back at the base even though that TV is still off. The video still will be working, but audio is played where the other (off) TV is.