Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit) (+2)

I want to like this game, but quite how it can be touted as "complete" is beyond me. It definitely needs some balance changes, ignoring the character select screen that does nothing but tease more updates.

Two pieces of advice I would like to offer, in regards to the game's difficulty. First, why is it so unbelievably hard to break out of a grapple? Mashing as fast as I can, it still takes quite a while to break out, all while the death wall continues to close in on me. Second, a lot of the heroine's animations for things are slow, making it unnecessarily difficult to do things like a low-kick or jump in a timely fashion.

(-1)

Hi Aerodynamic877! The game has an easy mode. Just go to the pause screen. (The little school bell at the right top corner) and select casual mode.

(+1)

It seems that all Casual does is make the death wall approach slower, which is still appreciated.  It could just be me, but are the hitboxes for things like dogs and crawlers infinitely high? They seem impossible to jump over, and dogs recover so fast from a grapple (which even in casual take a while to break from) that you can't even low-kick them.

(-1)

Aerodynamic877, we'll let the developers know your thoughts. Thanks for your feedback!