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Amazing work, this game is beautiful and so complex. So here's some of my thoughts as I played a bit...

  • Pacing is a bit difficult, especially at first when figuring things out. Like right away the first customer is asking for a monte cristo sandwich. Maybe just send customers in one at a time at first. For the first customer at least give the player unlimited time just to get started and start with something easy. 
  • Remembering the recipes was really hard, maybe it could just show you the recipe for each order?
  • It would be nice if was possible to put food items out on the counter. this way it makes it easier to juggle multiple things at once. Also there could be multiple sandwich stations and multiple coffee stations.
  • Trash can to far away! generally it is better to not punish the player when they are already down as it just makes it even harder for players to recover when they are doing bad.
  • Great music! It would be kind of cool if there was a radio in the store and you could switch between different tracks.
  • If i take bread and put it on the sandwich station, and pick it up again, it shouldn't be bad!
  • It would make sense if food burned if left on the stove for too long.
  • The time limit for the day would be good to show so players know how much time they have left.
  • Maybe it would make sense to start with a more limited menu at first. like day 1 it is just a coffe and sweets shop. Day 2 they have sandwiches. day 3 more recipes. etc. This would also help break up the gameplay into more digestible sections. Maybe you can even buy upgrades and rebuild the shop?

There are lots of really great things going on in this game. I hope you keep working in it because I wouldn't even recommend adding anything, just tweak and improve what you have. Help players to get in the zone of making food and they won't be able to stop!