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(2 edits) (+1)

I really enjoyed this! Each boss battle had that nice moment when you realize what you're supposed to do, like hopping from a platform to another to stay in the same place to shoot or that the robot guy would only go to my previous position, knowing what the bosses do made it so restarting the game every death wasn't so bad, but actually quite fun since I could beat them first try. I like the art, the black outlines and cute characters are nice, the cutscenes were also very well made, the audio was good too.  The things I didn't enjoy as much was the spinning boss arena, it didn't feel too good to walk and jump on it,  I feel like the game could've used spin a bit more, maybe as a mechanic for the player, since the boss arena isn't present in the last 2 boss fights. The last boss I feel was the least enjoyable, I beat it first try since I just shot it to death, it would've been nice to have an idea of where it is going to dash, so you'd have a moment to dodge. Aside from those things the game could use a bit of polish, like more sound effects, screenshake, hitstop, they are simple but add a lot to a game. Overall this is very nice, I had a lot of fun.

Thank you for playing! Actually the last boss does have a tell, the sword changes position, depending on what platform he intends to attack, so south east if its the bottom, east if he is going to hit the middle platform etc... But it was the last boss I did and was unfortunately a bit undercooked due to time so i agree he was probably the weakest. Thank you for the great feedback, the hitstop especially  is a great one and something I'll do in future games. I really appreciate you taking the time to write a detailed comment, thank you again!