Quite an interesting game you have here. I really like the esthetics and the idea of having all kinds of combos through the typing system.
It is a really nice idea to slow down time while you type, that helps quite a bit but as I’m no the fastest type there is, I still had some troubles fighting the Boss as the attacks and I’m trying to type something like “orb fire” or something I have to make sure I’m in a line with the boss and type fast enough so the ball will actually hit. So I’m a little torn here about that kind of attack system as it removes the snappiness and action from the fight.
What If the already typed combos could be added to some kind of hot bar and where the hot bar could have some limited space for those combos (like 2-3) so you could not just type out every comb there is and be done with it… and then you could just use these combos from the hot bar via a key stroke. If you would like to replace a combo, you type the new combo and press the hot bar action key to assign it to that slot. That could be in theory give the game a little more fluid combat and some more action :)
Oh and I think while the music in itself is quite nice, chill and relaxing, it does not fit the game at all. I think it adds to the rather slow combat, or is that intend?
But nevertheless it’s a quite nice and charming game! Job well done!