I really love the length you went to give feedback, all of which I agree with.
The state of the game is like this because we overscoped and ran out of time. Thats why it is in such a buggy state and VFX/SFX is very "limited". We have plan to expand upon those elements as soon as i fix those pesky tooltip problems.
Also, screenshake is something i didn't even think of so i have to note it down and tackle when i get to vfx.
Thank you for the exhaustive feedback, it really means a lot to us!