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Hiya! I've implemented the decals by using the depth map to get the world position. You can find a snippet somewhere in shadertoy, then it's in world_space/model_space so multiplying it by inv model matrix and use that as uv. I'm also pretty sure someone made  it in godot shaders and you can use that as well. 

If you're using Firefox, my build for some reason doesn't run on firefox :(

Thank you Blink for giving me some insights into the telegraph thingy. Did you build the projections out of meshes or are they rectangle and circle textures?

Yes, I tried Firefox at first, but it didn’t work. I just now tried Chrome and that works much better, so I actually could play the game.

Very nice menu with the parallax background, has a nice feel to it. So I started the Tutorial and played a little there. Very cool of you adding it so one can get a better hang of the mechanics.

After that I was ready to battle. The music changed and the battle started and boy did I get spanked. I almost immediately got rick rolled :p - But before that I hat a couple frame-lags (which my game also suffers from, and it also seems to come from dynamically loaded particles in your game) - So the Boss has these Boulder attacks and these Ring attacks, and I really struggled to dodge those, they hit me almost every time.. so maybe I timed it wrong.. but the wiped me quick. So I tried a couple times but couldn’t get far unfortunately.. so it might be a skill issue on my end ;)

Anyways it looks and feels really good. Maybe tune down the Boss attacks a bit and it will be just fine.

So overall a job very well done!

(+1)

The projections are just the Godot quad meshes. Since it will get projected, you won't really need a much more complex mesh. The shader also builds the shape, and the whole animation. Apologies for the stutters on first playthrough, it was an oversight of the .remap Godot appends (I forgot to trim) to files on export builds hence causing the shader caching I did to not work lmao and I didn't really test it that much since I didn't want to clear cache on my browser for some reason.

And yep, I'm hearing the game was quite challenging even after all the nerfs to the boss lol but I appreciate you playing and giving feedback <3