Hey, thanks for trying the game out and leaving a review! I understand what you mean - one of its flaws lies in the fact that it's unclear how to navigate the later levels (i.e. you have to gain enough height before dropping and curving in the first room), so you have to end up brute-forcing in order to get the intuition required to complete the game. Some more tutorial levels and player guidance is definitely in order.
At least it's good to hear that the game looks nice :-) Props to the artist.