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Hi, I am using RPG Maker MZ and had this issues as well. I fixed it by exporting the spritesheet to whatever editing program like gimp (free) or Aseprite (highly recommended), or even MS paint. 

Simply use the following cavas size: 144x384. 

Use grid view of 48x96.

Sort each sprite to is frame and you are good to go.

I hope it helps

Thanks for the reply. That is what I have been doing (using aseprite), Was just hoping there was a way to have all the walking animations spit out together. Rather than copying them one at a time from the massive sprite sheet the generator creates. Bit unfortunate it doesn't have a section on the big sheet for RPG maker specifically. It has the right sprites but not in order.

Thanks!

Yeah... Unfortunately, it doesn't do that.

I've made a program to do it automatically, you can download it here: https://cleaveandsmite.itch.io/sprite-cutter-lcr

hi bro i tested it it works on 48x48 but when you saved 32x32 or 16x16 on character generator it doesnt work, the sprite sheet is messed up when its done with the cutter