A really good game, I loved the atmosphere and the PlayStation-style art. The bosses are quite original, though the second one felt a bit too easy, almost like it couldn’t hit me. The "Tortured Giganta" was almost spectacular—it was really fun having to climb onto her sword and enter through her mouth. Honestly, an immersive and well-crafted experience. There’s still a lot to polish, but it’s definitely one of my favorites from the jam. Well done!
P.S. It’s funny that you can kill the knights before they start fighting.
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Thnaks for the feedback and I'm glad you liked it :) I had a few issues with the Terror boss myself, it was a little too strong so I shrunk the hitboxes - maybe a tad too much. Also, I wrote some code to have all of the knights attack the player if an inactive one is hit, but forgotten to call in the function, and only realised like a day or two after the deadline :D