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after the *spoiler* artifact explosion event where the whole base got shook up etc. some objects must have glitched into the walls, floors etc. and now there is constant object collision noise...

Try to locate the source of the sound and use a broom there, might help get it out.

Yeah that could work but whatever is stuck, it is stuck somewhere deep because i cannot locate the source (there is constant banging but after scouring the whole base I didin't hear loud banging so to know where it is exactly), it could be underground or in the big spherical thing on the top of the base but I doubt i can get it out. My best bet will be probably to stuff my base with white noise.

Check under the base. Go out to the front door and turn toward the window, there should be a slightly off colored triangle corner, try to walk on it.

Thanks, I didin't know that. PS: After dwelling around I think the sound is coming from the meat grinder room (I think the table at the end is making that sound) so yeah... I am not gonna get there unless there is a glitch I can abuse.

Yeah that's not good, I once had to clear out an insane roach infestation in the basement on a friend's save using mods with how they were dying in the walls. Couldn't get them out any other way, so you probably aren't solving this issue.

If you can't solve the problem you gotta kill it or something. That said I turned off props impact physics and I think I'm gonna stick with this setting for now. The game is still pre alpha so it is pretty normal for it to have bugs, especially given the fact that it's garry's mod style game, it is what it is. (also I lowered the roach count in settings at the start because they were causing lag)