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(+1)

To follow up on what the others have already said here, the game version doesn't really matter unless the update is a MAJOR one. You can still load very old saves (like back before the map changed to what we know today) and it'll load fine, but static objects like transformers and such will still be in places where the old map placed them to begin with, essentially barring you from interacting with them. Of course resetting would fix your issue in this case, but resetting the map or the base removes EVERYTHING inside of it, making it how it would look if you had just started the save. Usually I just start a whole new save from scratch per update since I'm gonna have to reset and use the mailbox anyways.

(+1)

What the previous updates showed us is that we shouldn't load our main saves in the TEST builds and always read the notes about migration when changelogs go out. The dev usually writes about migration caveats.

Oh yeah absolutely my comment was more just general information for when the game gets updated but huge huge thing to note about the test builds for sure.