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Hello! I tried out your game for a good number of tries but I was unable to find a consistent method for balancing the bottle. There was often a number of times where I'd be doing everything correctly and the bottle would randomly teleport into the air which would cause it to fling out of control unexpectedly and break it. I think the balancing mechanic is a cool direction for the jam, and with some bug fixing to prevent these issues from happening to make it a little more predictable, this is an neat submission!

Thanks for playing and your suggestions! I plan to expand the game in the future and use Box2D to fix these physics issues.