I really liked this game, it's a strong puzzle game that made me think and I felt satisfied when I eventually completed the level. The visuals, the very unique concept. I also appreciate the tutorial and the option to skip the tutorial.
I also felt a wave of nostalgia because it reminded me of playing Pokemon Diamond/Pearl where you excavate fossils and you only have a limited number of tries with a set of tools. It's a great genre I don't see enough of.
One thing is I did find it a bit too ruthless/unforgiving. It feels like some of the puzzles only have exactly enough interactions to win if I do it perfectly. It would feel much better if it had some leeway for missing or not hitting with the excavation tool.