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I liked the game theme, while hacking I found the word "case" and from then on I only tried it. Adding something like a guard to the game can make it more enjoyable and exciting. And of course it needs more levels

The plan is to make more levels, and have loot be more random but for a prototype we were happy with where it ended up. 
The idea is to stick to the plan nothing will go wrong but if you start going into other rooms then you will find more obstacles, maybe the owner is home, or they had a dog. But these are just thoughts of the future possibilities.