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(1 edit) (+1)

Honestly, looking at the gameplay perspective alone, one of the most out of the box one in this jam. 

I can definitely see the potential this game can have.

But it can get annoying at times.

You have to "balance" 3 factors using random numbers that appear one at a time, and which factor this number represents is also randomized. Feels too luck based with quite a lack of skill expression, which can be very frustrating to play when the Goddess of Luck isn't in your favor, not because you lose often, but the numbers that appear aren't what you need to complete something that's halfway done. (2/5 runs, I barely got the grey inspiration and the ones that do appear, aren't numbers that I need. Closed those runs because I got tired waiting for a random grey inspiration to appear and looking at the "Lack of Enemies" in the console)

I personally do like the game though, despite its rough edges because the concept is fun, visual is nice to look at and the song is quite boppin. 

Will keep this game as one of my "time killer" when I have some spare time with nothing to do :)

Thanks for giving it a shot! I agree it definitely has too steep of a learning curve. Btw the "grey inspirations" are just default ones, they dont actually appear. Green ones for tower, red one for enemies, blue one for tower :D