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Short but good. You did a great job teaching the mechanics through the level design.

Took me a bit to realize you could jump with the spacebar since the instructions don't mention it.

Styling and audio is noticeably absent, which doesn't bother me if the bones are good and it's just a proof of concept. I think this idea definitely has legs, and I'd totally want to play a fleshed out version.

Whoops.