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(1 edit)

I really like the concept and the execution is solid. The controls are intuitive and the feedback for where snow goes, the ice, revealing the ground, etc. all very well done. It can be a bit difficult to see the direction of the chute before throwing snow. I think the balance between rewarding efficiency and needing to intuit/discover where to remove snow is complicated and feels overly punishing as is stands right now. But, it did get me to spend the most time playing this entry (so far). Excellent job!

(1 edit) (+1)

Thanks for taking the time to play and leave this great feedback! I do agree that the chute could benefit from either a clearer sprite or an additional HUD element to indicate it's direction for clarity. Admittedly, my pre-submission playtesters were all New Englanders, and after watching others play and gathering feedback I see now that I was in a bit of a New Englander-snow-experienced bubble! Balancing the "passing" threshold as well as the ability to discern locations to clear is high up on my list to address going forward. Thanks again for your time and all your feedback!