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(+1)

A solid platformer entry! The pig and the setting gave me some vague Tomba! vibes. I liked the ability to toggle the shader and the controls felt solid. I imagine it was related to time - but a bit more feedback on taking damage would have been appreciated, it felt a little unclear how much health/damage I had. I really liked the art style and appreciate the music as well, good work!

Im glad to hear your opinion on the shaders! There were a few things I really wanted to have in the game for the user experience and toggling the shaders was one of them!

You also hit the nail on the head.  A health bar or more information being passed to the player was something that was lost in the rush of completing it in time. Finding a way to display health that was pleasing, and not invasive just wasn't in the time budget, unfortunately.