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(+1)

Wow I love it!! The drawing/erasing effects are so cool, how did you do them? The combat system is very unique. Something that bothered me was that I couldn't move my items after they have been placed, like there was no way to counter a voodoo doll or if I misplaced an item, unless there is a way and I'm just dumb lol.

Thank you :)
For the drawing/erasing effect it is just layers of sprites drawn with a gradient brush (so it goes from light to dark) and then a shader that checks if the value for that pixel is less than X, and then a script that tweens X from 0 to 1. 

Yeh I know what you mean with the not being able to move items, it was a design decision I made early that I had to stick to 😜
If I had more time I might have made it so you could use your items turn to move instead of attacking, but I'm not sure if it would make the game better or worse, because then reaction items would be less useful if you could just move things out of the way whenever it gets played.  If you have any ideas on good ways to include item movement I would love to hear them 😊