Such a great concept and handled really well too, I wasn't sure if that was the intention but I managed to move all vases out of museum without "stealing them" by pushing them around like balls haha Cause as long as you don't pick them up they are not considered stolen, this way I was able to steal everything in one iteration!
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I'm glad you liked it!
And thank you for teaching me the importance of playtesting, hahaha! The vases originally used to break a lot easier, but I ended up increasing their "minimum break velocity" near the end of development and forgot that it created a loophole. So no, it wasn't intended, but nice thinking!