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Hi Ollibanjo, thank you so much for the honest review,

I think the gameplay is not for everyone (not that I designed it like that, but it may have ended like that considering some reviews).

I wanted to make a dungeon crawler, but I also wanted to shift a bit away from the classic ones, so I designed it more about running from enemies and testing different spells using the "alchemy" system. And I assumed the risks of doing so.

I totally understand the frustration of some players, the resource management system can be quite unfair depending on the randomly dropped items, and the spells you use, since only 1-2 spells are about killing mobs, and peppers are not easily dropped.

Again, thank you for the review, it really means a lot from a talented dev like you 😊