The intro comic was super cool, a lot of love was put into adding a world and personality behind the mechanics which can be really hard in a jam so it was really appreciated. Encircling the enemies was a fun way to erase them and a fun use of the theme.
I would have liked to see the core encircling mechanic be tied more deeply to having two controllable entities, not exactly sure what that would look like but I spent a while just using one characters to defeat enemies (when they shared the same space). The enemies could even be coloured coded where each player can take out certain enemy types, could make the use both characters more dynamic. I also had a small issue with realising what the faint line was for and it took me a bit to see the scissors the first time as they’re quite similar in size to the flowers and other decorations.
Really cool game and really great work on providing a setting and narrative to ground the mechanics.