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(+1)

Really good game! I like the story and how you implemented everything. Had to go back and get the other ending haha. I’m not sure if the library door is supposed to be opened with the key or anything but I couldn’t get that to work.

I also loved how you gave almost every object some sort of dialogue or interaction. It’s small but its an important piece that puts a lot of life and enjoyment into games.

Only thing I would suggest is adding a setting for the screen filter. I know it was probably implemented for the atmosphere but I found it pretty harsh after a bit and wished I could have lessened the intensity or turned it off.

(+1)

Yeah, the locked door in the library doesn't ever open. I didn't realize that the key was misleading until after the submission deadline.   I really liked adding all the little descriptions for the objects, there's a few little hidden gems in there (The cake description, and the wine is from my birth year and made my kid laugh), the game felt empty until I got all the extra descriptions in.  Sorry about the filter, it even gets worse as the game progresses, there's been a few people who didn't like that, a setting could have helped.  Thanks for the feedback!