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I couldn’t really get this game to work. A lot of dialogues would kick me to the main menu, and it doesn’t seem like presenting items to NPCs did anything (on v0.3).

Hi there, programmer here; dialogues for presenting evidence will be integrated in a later version.
For now though, could you elaborate on the part about dialogues kicking you back to the main menu?

When a dialogue with an NPC ends, sometimes I would just immediately be sent to the main menu. I tried saving+loading but it seems like this actually corrupted some persistent state and caused further interactions after loading to also return strange results. In particular, if I got kicked to the main menu and then loaded a save file, the results of examine operations would often be incorrect (eg. I would examine something in an empty room, it would say that I can’t examine it with people around and then sometimes I’d get kicked to the main menu again).