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It's great to see a bold start with the WIP for Work to Live. I think at this stage the animation looks great and you have a good knack for fluid and charming illustration. The graveyard environment looks neat and I like the detail placed on the mausoleums, and most definitely the jump scare! 

As far as feedback, I know the game is unfinished so there's little point to go too wild, but I think animations to register 'hits' on zombies could be the next graphical step to creating responsive play.

I look forward to seeing where this idea goes and I hope you continue working on it!

Thanks for submitting Work to Live to the SCREAM LITE jam!