Yeah I don't know, it's definitely not going to be a "spin out" or "falling over" type of deal, and it's not *really* an "I don't want to get hurt" one either.
It's not supposed to be a martial arts kick or anything either, it's just a kick, so I don't know.
Adding wobble and/or arm flapping etc might be going too much into comedy territory, which is not really something I want.
It's also just going to be used for a short period of time so I think it works good enough for now, I'll likely go back and try to improve it later.
Everything is much better than what it was before this rework anyway.