so... the idea is great
The parckour is very skillable (but duble jump works very strangely some times, and if you spam jump between two wall you will "fly")
The main thing that anoys me is that even if you are good at parckour shooting a precise while jumping on platform and wallruning is almost impossible.
If some how you found a way to combine the two in a fluid killing and "parckouring" motion it would be very good game were you have to stay concentrade but still able to do the actinons simultaneously