Pretty cool idea! Not very much in way of upgrades, but I get that you can always add more stuff later. The concept is good though, I enjoyed it. I wonder if maybe there's a flaw in that players will value the strength of the wave vs the actual music produced. If you do continue work on it, maybe it would be cool to have waves that are susceptible to certain combinations/rhythms to encourage players to tinker with the melody.
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Thank you! aaaaand you sir are 100% correct, completely agree, in fact I had some plans very similar to what you're describing. Like triples for example -in fact I had a bpm and measure system that would let you switch between 4/4 and 3/4 (and speed) so waves would happen like 'duh duh duh pause duh duh duh pause duh duh duh duh duuuuuh' (think metal music lol) and you would need the right rhythm to succeed. Plus special moves that you could buy for the band and equip before levels so you could swap sheet music. I had this partially implemented (you can see 5 buttons where the pause/play buttons are now on one of my latest twitter posts if you're curious, was gonna have them let you switch on the fly for exactly that ) buuuuut by the last day i had to comment out a bunch of stuff like that and panic to get everything done last minute for the jam xD but gotta say I had not considered combinations and that's an awesome idea I may have to throw in! Thanks again man!