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omg this concept is really clever! i love the turning to stone animations, they're so satisfying ahah.

also huh is it possible that maybe you need a for loop or something to iterate for all of the guards to notice the stone guard? (or maybe they should be instances of a class so they can carry out this behavior independently of each other?) not sure if that's helpful but something to consider.

Hmmmm. I've been trying to figure this out, but I am not really a coder and I don't have a great grasp on all of this stuff, but I can't seem to figure out how I would deal with classes in Gamemaker? I think I'm going to leave it as is for now, but I'm trying to learn about things like that to see if I can fix it later. Thank you for the ideas!