The "soundless" version had audio whenever I fired. Keeping space pressed makes it a ship with a trail and enemies who touch it die. Didn't know if I was supposed to go right but that's when enemies showed up.
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so, this game is intended to have no clear goal. Im developing it with open world in mind. I had another bug on launch where none of the events spawn, but basically usually theres smaller events and boss fights you can take on in world. As it stands, even i dont really know where i want it to go. the space bar is to fire your weapon, if you tried to tutorial, and the soundless version was mostly to get rid of the music. Ill update the description of the "soundless" build accordingly.