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This is great! I think possibly one of the first text-based games in SBIGJam, and with some very creative narrative hooks and voice acting.

I'd personally say that while the game seems short on a first runthrough, it was the perfect length for me to explore all the endings and get to the epilogue.  I'd say that the RNG is quite weird  (I would have never expected the same path to lead to multiple outcomes!) but this is the perfect jam, and the perfect length of game to try something like that out. 

Finally,   I had a great time trying  to reach the epilogue. Loved the references!  Overall I think that this was a really strong entry, and very different to the rest of the jam entries. Well done!

I'm very pleased you enjoyed it! I wanted to experiment with something different this year, and I had always wanted to make a text-based game. Although 2017 I did remember one text-based game where you had to collect resources, so mine would not be the first, but probably the first in this genre and style. One thing I was testing out was "how can I make an all text game feel more engaging?" and thought if I had it voice acted with a little bit of sound, it could feel more alive despite lack of visuals. I'm happy for the most part, people agree that this works.

The RNG bit was fun. It's a way to make a short game more replayable since no playthrough will be the same, though I will admit it may become frustrating after awhile (hence why I kept the game within a 5k wordcount) and it was a fun experiment in using RNG. I probably would love to use RNG again, but refine it a bit more. 

Glad you liked the references in the Epilogue and that you enjoyed this entry overall!