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Hey, I gave it a go, and I'd say that it is an interesting take on an autorunner, with picking things up that you can only use once. It made me think a little and try to figure out which item would serve what purpose.

I do have some recommendations for your polish phase. First of all, the UI doesn't seem to fit the 16:9 aspect ratio, with half of it being clipped in the main menu, but I was able to play the game without any issues with it. 

I think also personally I found it a bit slow for the character to respose to my ability "commands" - that is I had to select it relatively early to be able to avoid an obstacle. 

The men in black were pretty funny :) Also the ending renders are good quality, I personally enjoyed them. 

Edit: Sorry for the spam in notifications, I accidently posted the comment multiple times. 

(+1)

Don't mind the spam at all. We'd rather more information than none at all. 

Were it not for the internet outages we suffered over the last two days, We would've been able to implement a UI element that would hint at which item tackles which obstacle. So hopefully that'll improve the experience for 2.0

We only noticed the non-16:9 issue about an hour before submission, so there was no time to correct it, but it's good to know it didn't stop people from getting into the game. 

We'll add the sluggish feel of the commands to the Trello. Thanks for pointing it out, we wouldn't have noticed this otherwise