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I haven't played the game, but I have seen a video of someone who has played both 1 and 2, and they complained about the second game taking you back to the beginning when you die, and also the unskippable dialogue. I think a checkpoint system and the ability to skip dialogue would go a long way, don't you?

Here's the video: 

Absolutely agree! I've made that no checkpoint mistake before, and there will be checkpoints in the future! As for skippable dialog itll be a case by case basis because a lot of the time my dialog is playing while the player has full control of their character, but in cases where the character is frozen I will add a skip feature.

All right then, thanks for the reply.