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Prompt 4: Describe how text is used.

Text is used to convey dialogue and information revealing the player's objectives and findings. The first text that the player interacts with is a cat that introduces the player's mission. Although it is not required to interact with the cat to leave the room and start the game, it is a helpful kickstart to the player's experience and worldbuilding. The cat describes different necessary objects to find and important sprites to converse with. 

As the character progresses through the game, the dialogues concerning the different objects become more chaotic, especially after the player has had coffee. This shows a progression in the character's feelings and attitude and perhaps the fact that a bunch of cups of coffee has made them a little jittery!

Another interesting use of the text is showing the progression of time. When the character has their final battle, nothing happens other than clicking through the text dialogue. However, by clicking through the dialogue, time passes and we are able to read the fight as it plays out until the monster is vanquished.

"Adventure" uses text to convey dialogue, information, as well as the player's attitude and progression through time.