It's very possible I can't read, but I had a couple questions.
1. Do players gain stress even if they succeed on their roll? E.g. if they rolled 4 dice, got 2 Successes and 2 Failures, but only needed 1 Success, do they accomplish their goal *and* take 2 stress? One of my players built up ~8 stress in the first two sectors in the Eurydice mission and that seemed like a lot??
2. Do items/perks/etc add dice to the pool or do they increase the rolls of the dice already in the pool? E.g. does the handgun add 2d10 to an attack or does it turn the 6 you rolled into an 8?
Sorry if these are answered in plain english in the book :)