Thank you for the input, for a couple puzzles the timer was slightly altered to give the player more wiggle room to solve the puzzles, so it's understandable that it felt "random" but about the music, any specific reason a different one would be nice, or you meant, a bigger number for the levels?
Viewing post in Cyber Boy jam comments
Yea, sorry, I didn't mean that the music was bad. Just that it get repetitive when it's the same one for each level. Alternating between 2 would have done the job.
For the timer, I tough it was random between 2 variables that changed for each level. Like random between 7 to 10sec. It was probably because it changed for each color like Abhishek said. I just tough it was a bit long sometimes when I missed the puzzle and had to wait for 2 cycles to redo a part.