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(+1)

Very interesting game. I like the fact that you placed a few clues to make it easier to find the exit. I found a puddle of blood in the second last room and when I came closer to inspect it, I stumbled into the next room. Quite clever. It is a good small game and I think it will work great with some additions to the graphics (wall textures and having a roof maybe, instead of the regular endless blue sky)

Fun fact: I had a roof originally but realized it took too much time out of my schedule to set up lighting the way I wanted, so everything got scraped. Definitely have some ideas for handling that in the later builds, because creating shadows and darker rooms will add to the unease of the player.

(+1)

Yea! The time restrictions really make one think twice about what to focus more on. And it's good that you focused on the core gameplay stuff rather than the overall look of the game.