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The game was excellent, especially considering how much there is in such a short period of time - very impressive! Can I also say it's great to see a Mono version being used? Good stuff!

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Thank you!! I work with .NET full time so C# is the language I am most proficient at. I love working with Godot and C#. I have very high hopes for .NET 6 support. Debugging and profiling are the biggest pain points right now for me with Mono and Windows.

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It's good you don't get sick of it then! After 8 years or so of C# professionally, I found I couldn't do it for games also, just faced too much burn out, so picked up GDScript, but still love C# for my day job.