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My group used this to run a tournament a couple of weeks ago. Overall opinion - great stuff!  We'll definitely be making use of it again.

One issue with the Android client connected to a Windows instance though. The connection worked fine, and tournament management functions worked perfectly, but when a level ended the display on the phone did not update correctly to display the new level with timer countdown. The display was stuck with the old level up top, it's timer at zero, with the new level still shown below in the "preview next level" part of the screen.

It doesn't appear we have the ability to add new cards to the Trello board, so I'll post my new feature requests here:

  1. An option to automatically pause the timer at the end of a level. Programming in breaks works well, but with a social game it'd be nice to have the "end of break alarm" trigger, and then have the clock pause until an admin to restarts the timer once everyone's back at the table.
  2. Being able to choose our own audio alert sounds is great, but it would be nice to be able to add more alerts during a level, at times we choose, rather than just the current limited fixed alerts.

Hi! Thank you for this great feedback! I'll add some Trello cards for this. Certainly your first feature request is one I could use too.

Concerning the Android issue: is it possible that the version on Android was a different version than the one on Windows? They should both be the same, at the time of writing this: 1.3.7. You can see the version in the lower left corner of the tournament selection screen.

I just fired up HPTM on both devices to check and they're both running 1.3.7.  Whilst there, I started the tournament running again and connected to it, then used the timer slider to get the level to the last few seconds, and wouldn't you know it - everything behaved the way it should this time. Even tried locking the phone, and putting the app into the background during a level change, and it was all fine. If it happens again, I'll try to note anything special about the circumstances.

Doing that did remind me of another (very minor) issue - the upper left and right corners of the main tournament screen are being rendered outside of the view port, truncating the start of the title, and the end of the "Time to Break" and its timer when running.

Here's a screenshot from my Surface Pro 6, which is acting as the tournament server: 

Yes, I noticed that too, small mistake on my part that I have fixed by now which will be included in the next release (soon to come)

I just released a big update, which fixes this issue too.

Excellent, thank you!  I'm guessing there's a delay for the updated Android app to appear on the Google Play store?

Yes, unfortunately, it is in review at the moment.

The Android update came through today 👍