Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Hi, thx for reaching out!

Scrolling the time while paused is indeed something I could add (putting it on the trello board), not moving it via a connected device is deliberate however; it could cause synchronization issues that I'd rather avoid.

Concerning the issues you have I'm very interested to fix these. I am however unable to reproduce the behaviour you are reporting. Could you help me out and send me a Player log of a session where you tried and failed to click on the buttons?

You can find the player log in this location:

%APPDATA%\..\LocalLow\AvaDev\HPTM\Player.log

You can mail me a at alex.vandenabeele[at]gmail.com

Maybe I should ask: what resolution are you displaying at? (Shouldn't make a difference, but you never know)

Native resolution on the Surface Pro 6 is 2736x1824. It wasn't an issue with 1.37, and only became a problem after the 1.40 update.

I'll grab the log file and sent it through shortly.

Or as it turns out, I won't send you the logs, as everything now works as it used to/should.  This computer apparently wants to be temperamental.  In future if it misbehaves at all, I'll exit the app, copy the log file aside, and then try it all again - maybe there's something not quite right when it first starts up. 🤷‍♂️

Thanks for taking the time to reply - I'll be sure to put my local instance through multiple trials before crying wolf 😊

Ok, thx for the headsup! Keep me posted if the issue would turn up again indeed.