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(+1)

This is a very solid prototype so props on that. I like the art and concept and had a good time playing.  I liked how challenging it was at first when I didn't know about the teleporting and was mainly chasing the ball around. After I went back and actually read the instructions for teleporting to the ball it sort of took the adventure out of the game. I think that the ball maybe has too much freedom for example if I hit it at the right angles, I could possibly skip through the entire level without running into any mobs, which takes the excitement/dangerous feeling away of running from the mobs. Overall, really good love the art and feel of the game, overall had me engaged and excited to keep playing till the end. Cant wait to see the final product.

(+1)

Thank you! Yup, I'll definitely look into the teleport and tweaking the gameplay experience. I'll also work more on enemy and level design so that skipping is harder to do and becomes more of an intentional choice by the player.