Really cool art and a fun gameplay loop! I've seen the "roll to reload" mechanic a couple of times, but it's implemented very well here.
One gripe is that the screen feels like it's zoomed in too far; would have liked to see more of what's going on around me. (Also, I had trouble keeping an eye on my health, as it's not very readable in your peripheral while you focus on not getting hit.)
Anyway, great work on this!